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Interactive LightMix: Now working in C4D!.Simpler UI: Making it easier to find and use Corona features.Based on Corona 1.6 daily builds: As well as incorporating everything from 1.5 for 3ds Max, the core is based on some of the daily builds released since then.Port to macOS: The port has the same features as the Windows version.We’re pleased to unveil Corona Renderer for Cinema 4D Alpha 6 final! We’d like to thank all of you for testing the release candidates and helping us identify and resolve bugs with both the Windows and Mac versions. If you want to get straight to the download, you will find the latest version at: Download Beta 2 RC 1 from the Google DriveĬontinue reading Corona Renderer for Cinema 4D, Beta 2, Release Candidate 1 Released! → We also did some rewriting of the internals, for example to bring more stability to motion blur, and we removed the flipping of the Y and Z axis to make fixing bugs easier in the future. The long-awaited Corona node material system has finally been implemented, but that’s not all – we also managed to implement other interesting features such as the scene converter and hair rendering support (Note: the Corona Hair Material can be used to control the look of the hair, but to use the frizz or curl parameters, the Cinema Hair Material must be used together with the Corona one – this will be improved in the first daily builds after the Beta 2 stable release). We are pleased to announce that the Release Candidate 1 for Corona Renderer for Cinema 4D, Beta 2 is out now!
MAXON C4D FULL
Read full details of what’s new in Corona Renderer for Cinema 4D Beta 2!Ĭontinue reading Corona Renderer for Cinema 4D, Beta 2 Released! → Life is busy! If you don’t have time to read the blog, this video will give you a quick overview of the main new features in this release!
MAXON C4D SKIN
It has taken longer than we anticipated to move from Beta 1 to Beta 2, but it has been worth the wait! That largest part of the work on Beta 2 was the implementation of the Corona Material Node Editor, which adds a whole new way of working with materials (any materials, not just Corona Materials) and will revolutionize material editing in Cinema 4D.īut that’s not all! Some quick highlights are adding the Skin and Hair materials, a scene converter, the UVW Randomizer shader, the Corona Triplanar shader, advanced Bokeh effects, support for the native Layered shader, support for Cinema 4D R20, and more.Īnd of course there have been a huge number of bug fixes too. We are pleased to announce that Corona Renderer for Cinema 4D Beta 2 is released!